Bridge Tools

RenderMan is available for the top VFX and animation applications

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Star Wars: The Rise of Skywalker © and ™ Lucasfilm, Ltd. All Rights Reserved

RenderMan Bridge Tools

Production Proven Tools for Artists

RenderMan bridge tools are more modern and faster than ever, giving you new creative possibilities at every step of the way

Created for the Leading VFX and Animation Tools

The interface for your favorite 3D application has been redesigned for interactivity so you can focus more on the creative process


Meet Solaris

RenderMan 23 supports the new Houdini 18 native USD “Solaris” workflows

Made for Creatives

From the biggest studios in the world to the single artist, each RenderMan bridge tool is made with artists in mind, giving your creative ambitions direct access to Pixar's toolbox.

Pixar Tools

RenderMan includes the same tools used at Pixar productions, including materials, lights, and integrators, for the most cutting-edge images.

RenderMan Art Challenges

Check out the amazing work done by single artists on our Art Challenges.

Learn More

Production Technology

RenderMan bridge tools are used and tested by the biggest VFX and animation studios in the world.

Fine Tuned and Battle Tested

RenderMan Bridge Tools are custom made for every application and made in collaboration with the application's developers, making the most efficient use of the applications interface.

They are used to create some of the most ambitious VFX and animation shots in the business, creating an ecosystem for incredibly demanding app development, which leads to cutting edge technology and stability depended upon by the biggest blockbusters.



Mari Shader

Get a better preview of your work inside Mari with a GLSL approximation for Pixar Surface Material


Mega Interactivity

RenderMan was designed with interactivity in mind...and we'll let our friends at Rock Star tell you all about it!

"The new plugin is excellent. The integration is tight, it makes it easier than ever for our Houdini artists to work in Renderman!"

- Chris Rydalch, Production Technology Technical Director, Blue Sky Studios

© Disney/Pixar


  • Seamless Integration and Direct Scene Translation
  • Run RenderMan Inside the Viewport
  • Interactive Shading, Lighting, and Geometry Edits
  • Interactive editing of AOVs and LPEs
  • Interactive Displacement Edits
  • Light and Pattern Baking
  • Pixar Surface Material approximation for Mari
  • Plugin Support (Shave and Haircut, Yeti, Golaem, Realflow...)
  • Image Checkpointing
  • Advanced Pixar Patterns
  • Self-configuring installation with multi-version support
  • Dynamic Shader Binding
  • Easy Deep Data Output
  • OpenSubdiv
  • Precompiled and Fast Shading
  • Arbitrary Variables via Tokens
  • Comprehensive Python API
  • For more see the Release Notes

Onward © Disney/Pixar

  Maya Maya Houdini Houdini Katana Katana
Seamless Integration
Latest RenderMan Features
Native USD Support
Unlimited Multi-Threaded Rendering
Viewport Rendering
Interactive Refinement
Light and Pattern Baking
Support for Multiple Integrators
Advanced Denoiser Technology
Interactive Shading, Lighting & Geo Edits
Interactive Editing of Secondary Passes
Interactive Displacement Edits
Image Checkpointing
SIMD Hardware Accelerated OSL
Path Traced Subsurface Scattering
MNEE & Manifold Walk
Pixar Surface Material System
OpenVDB 5.2 Support
RIB & Alembic Archives
RiProcedural Plug-ins
Fur and Hair
Maya Paint FX
Native Curve Rendering
Native NURBS Rendering
Advanced Pixar Patterns
Dynamic Shader Binding
Interactive Hair Grooming
Interactive UV Editing

Featured Artists

Check out what artists around the world are doing with RenderMan

Tutorials | Improve your storytelling with a new shot-lighting tutorial!