Modern Physically-Based Rendering
RenderMan offers a combination of unbiased and biased rendering techniques which provide both accuracy and technical efficiency
RenderMan offers a combination of unbiased and biased rendering techniques which provide both accuracy and technical efficiency
State of the Art
RenderMan version 26 features major updates to interactivity and scalability, thanks to significant advancements to Pixar’s next-generation renderer, RenderMan XPU
RenderMan 26 also features an interactive version of the advanced machine learning Denoiser from Disney Research. This release also sees enhancements in the features and user experience of Stylized Looks, notable speed increases in instancing workflows, and expanded compatibility with the newest 3D applications, making it a comprehensive update for professionals in the industry.
Artistic
Today there are many options for integrating RenderMan into VFX pipelines, including solutions from Pixar for Autodesk Maya®, The Foundry KATANA®, SideFX Houdini®/Solaris, as well as Blender®. For lighting and look development, RenderMan offers a state-of-the-art system for interactive rendering that is capable of dramatically increasing the throughput of production scenes while allowing artists to focus on their art.
This intuitive system for creating photoreal and stylized looks, allows artists to create the most versatile and unique imagery conceivable.
Uni-Directional Path Tracer
The most used integrator, ideal for outdoor lighting and large direct light sources, this industry standard unidirectional path tracer combines samples from materials at hit points with light samples to estimate direct lighting, then spawns additional rays to handle indirect lighting.
The path tracer ships with source code for further customization.
Bi-Directional Path Tracer
For scenes problematic for unidirectional path tracing, the bi-directional Path Tracer, also called VCM integrator, can save the day. In addition to tracing paths from the camera, bi-directional path tracing also sends rays from light sources and then connects them. VCM can resolve complicated indirect paths and caustic effects that may be prohibitively slow to converge with unidirectional path tracing. Ideal for rendering interiors.
Pixar Unified
Pixar Unified offers both unidirectional and bidirectional path tracing which can be controlled on a per-light basis, so you get the best of both. It also delivers state-of-the-art light path guiding based on work from Disney Research for computer learning. The Pixar Unified integrator also contains functionality for quickly resolving caustic paths, a technique called Manifold Next Event Estimation, allowing caustic paths to resolve much quicker.
- Steve may, Pixar CTO
RenderMan's robust APIs provide all the necessary tools for studios to write their own integrators and materials, allowing development teams creative and non-destructive freedom to experiment with cutting-edge technology.
Multi-Threaded and GPU Ready
To maximize interactivity, RenderMan has great scalability on machines with many cores and provides fast look-development workflows with XPU™.
Developed specifically for animation and VFX, this release is continuing to raise the bar for look development and industry collaborations.
Version 26 delivers great improvements to interactivity with the interactive version of RenderMan's machine learning Denoiser. RenderMan XPU, Pixar’s next generation renderer, also shows great advancements, including expanded support for shot lighitng.
RenderMan and all its plug-ins are made for the three main operating systems: Linux, OSX, and Windows.
RenderMan DCC Plugin
The Interface
RenderMan is built specifically for every plugin to take advantage of the application's maximum potential
RenderMan Pro Server
The Engine
RenderMan Pro Server crunches the data generated by your application plugin and renders the image.
64-bit Linux
CentOS/RHEL 7.2-7.9 and EL9
64-bit macOS
macOS 12.x - 13.x - 14.x
64-bit Windows
Windows 10 and 11
Maya
Houdini
Katana
Blender
CPU
RenderMan and XPU require a processor with AVX capabilities.
GPU
RenderMan XPU and the Optix denoiser require an Nvidia graphics card of Pascal architecture or above.
Memory
RenderMan needs a minimum of 8GB of RAM and XPU needs a minimum of 12GB of VRAM.
Plugins
VFX Reference Platform: CY2023. Custom plugins can utilize C++ 17 and must be compiled with gcc 9.3.1
Derived from years of experience, Tractor is a modern and robust solution for network rendering, capable of scaling up to the largest render farms.
Tractor is packaged for each operating system, containing all of the Tractor components you will need, though each machine may only use a subset
Tractor-Engine
Central job queue, installed on one host only. C++, Python, Postgresql (bundled). Linux 64-bit (gcc4.4), MacOS (12.x+).
Tractor-Blade
Task execution server for render farm hosts. Pure Python (2.7 / 3.x). Linux-64, MacOS 12.x+, and Windows 7+.
Tractor-Dashboard
Web-based user interface, job browsing, and control. Chrome, Safari, Firefox, and Edge. No platform-specific plug-ins required.
Job Author/Query
Job submission, advanced scripting API, and command line tools. Pure Python (2.7 / 3.x). Linux-64, MacOS 12.x+, and Windows 7+.