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Operating System Compatibility

64-bit Linux

RHEL 7.2. Compatible with gcc4.8.5 and glibc 2.17

64-bit Mac OSX

Compatible with versions 10.13 and 10.12

64-bit Windows

Compatible with Windows 10 and 8

DCC Compatibility


Compatible with 2019, 2018.3+, 2017.3+


Compatible with 17.5.173, 17.0.506, and 16.5.634


Compatible with 2.6v4 through 3.2

Hardware Requirements


RenderMan requires ix86-64 and SSE4 instruction set (introduced 2007). RenderMan threading scales well with multiple CPU cores and Hyper-Threading; results vary by scene.


Using the GPU Denoiser requires CUDA 8.0 (compute capability 2.0 or later) and a capable NVIDIA graphics card with support. If not, Denoise will fallback to CPU automatically.


RenderMan needs a minimum of 4GB of RAM. For best performance we recommend 8GB of RAM. Maximum RAM depends on scene complexity.


Custom plugins can utilize C++11 and must be compiled with gcc 4.8.5.

VFX Reference Platform: CY2017 (OpenVDB 4.x, Alembic 1.6).

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