Created by Christos Obretenov

@ Lollipop Shaders

Tutorials | Shader Writing

Shader Writing


In this series, we will be exploring the technical side of rendering with RenderMan by taking a "how-to" approach to the lessons. The classes are extended with technical breakdowns, explainer diagrams, and renders. We also dive into sessions in Maya to show the lessons in action!

Even though this training has been designed using version 21, most concepts are directly applicable to version 22.

Video List


About the Author

Christos Obretenov was educated at Simon Fraser University with a BSc in Computing Science specializing in Computer Graphics, Christos Obretenov started contributing to the Animation and Film industry at Mainframe Entertainment in conjunction with Simon Fraser University. He continued his career by designing and developing shading software for Walt Disney's "The Wild" feature film, followed by shading and lighting for Superman Returns, Spider-Man 3, Beowulf, Christmas Carol, Mars Needs Moms, and Life of Pi (which won the 2013 Oscar for Best Visual Effects) feature films. Recently co-founding LollipopShaders.com, Christos develops procedural solutions to shading and lighting, currently experimenting with Physically Plausible Shading. He resides in Vancouver, Canada. 

LinkedIn Profile | IMDB Film Credits  
 
 
 

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