October 04, 2021
These skin material presets feature procedural, tileable, and Substance materials, and can be imported using either MaterialX Lama or Pixar Surface. Each preset bundle features unique pattern approaches to rendering skin, and include the latest innovations in RenderMan version 24.
Developed using fully native RenderMan nodes and best practices for rendering skin at Pixar, these presets were designed to be used with all RenderMan plugins via the Preset Browser and have been calibrated using ACEScg and the Luxo HDRI.
A bonus pack for using photorealistic scan data from 3dscanstore.com is also included, which allows you to quickly get started with your existing scans.
Only material and pattern preset. No scan or texture data included.
Drag the contents into your Asset Library > Materials folder. The files are organized by category and can be easily searched in your preset browser.
Make sure to transfer the installation RenderManAssetLibrary folder to a location with full writing privileges.
Once you transfer the Materials folder and move your Asset Library into a different location, it is important to tell Maya through the preferences that you want to use the new path.
Or you can create a new environment variable in you Maya.env file, which will make sure you are always pointing to the right folder:
Leif is a RenderMan specialist at Pixar’s RenderMan team, where he loves to showcase some of the most artistic and technical aspects of the renderer.
This Material Pack is free of copyright.
Tileable skin textures courtesy of 3dtextures.me
CC0 1.0 Universal (CC0 1.0). Public Domain Dedication.