Commercial Renderman

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Operating System Compatibility

64-bit Linux

RHEL 7.2. Compatible with gcc4.8.5 and glibc 2.17

64-bit Mac OSX

Compatible with versions 10.13 and 10.12

64-bit Windows

Compatible with Windows 10 and 8


DCC Compatibility

Maya

Compatible with 2018.3+, 2017.3+

Houdini

RenderMan 22 - Support scheduled for Q1 2019

Katana

Compatible with 2.6v4 through 3.0v1


Hardware Requirements

CPU

RenderMan requires ix86-64 and SSE4 instruction set (introduced 2007). RenderMan threading scales well with multiple CPU cores and Hyper-Threading; results vary by scene.

GPU

Using the GPU Denoiser requires CUDA 8.0 (compute capability 2.0 or later) and a capable NVIDIA graphics card with support. If not, Denoise will fallback to CPU automatically.

Memory

RenderMan needs a minimum of 4GB of RAM. For best performance we recommend 8GB of RAM. Maximum RAM depends on scene complexity.

Plugins

Custom plugins can utilize C++11 and must be compiled with gcc 4.8.5.

VFX Reference Platform: CY2017 (OpenVDB 4.x, Alembic 1.6).

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