Robot Walker Artist Celine Soubrane breaks down the creative process behind her Robot Walker using Mari, Maya, RenderMan, Nuke, and DaVinci Resolve. Making of The Princess Download a project and follow along as Wei Wong breaks down his creative process for character creation in Maya, Zbrush, Mari, Substance, and RenderMan. Creating the Falco Rosso Pierre Bournigault shows us his creative process, from modeling to delivery, for creating a futuristic car in Maya, Mari, RenderMan, and Nuke. Wendigo Artist Dawid Cencora breaks down his entire creative process from concept to final frame rendering with Zbrush, Mari, Katana, and RenderMan. Rivendell Fady Kadry breaks down his fantastic shading and lighting fan-art work for Rivendell using Houdini and Katana. EDIXA Camera Follow along with a Maya project as Clement Feuillet breaks down his creative process for bringing a classic EDIXA Camera to life. Only a Dream Use the comprehensive shot lighting tools in RenderMan to improve your storytelling. Making the Gallus-Gavialis Learn tips and tricks for making a compelling character with Zbrush, Maya, Mari, and RenderMan. Electron Microscope Create an electron microscope style material with RenderMan for Houdini and OSL. Louise Learn to shade and light a photorealistic character head with Eisko's Louise asset using the latest RenderMan tech. Robot Room Production RenderMan 22 training simulating a small production pipeline. Project included. Cookies & Milk Learn RenderMan shading and lighting by following along a recipe for cookies & milk! 用中文(表达! Previous 1 2 3 Next