Creating a French Bakery Download a project and follow along as Céline Soubrane, Marion Machelard, and Emma Siret break down their creative process for making a french bakery. Dragon Treasure Fady Kadry highlights benefits of geometry instancing and procedural shading a treasure and environment with RenderMan for Katana and Houdini. Creating Sorindar, the Gray Rock Dragon Johnny Fehr breaks down his creative look-dev process using MaterialX Lama in RenderMan for Houdini. Hippie The Forest Dragon Artist Nidhi Vazzhala shows us her creative process in RenderMan for Maya, Zbrush, Substance, and Mari. Creating the Razorback Whiptail Download a project for RenderMan for Maya and follow Matteo Llorens as he breaks down his look development process. RenderMan Fundamentals Take your VFX, animation, and motion graphics projects to the next level, in this new series of Official RenderMan Training.