Resources | Shipshape PUP Asset

Shipshape PUP Asset


Overview

This is the official asset for RenderMan's "Shipshape" Art Challenge. These collection of models were created by Cheyenne Chapel, Aliya ChenDamian Kwiatkowski, Alyssa Minko, Anthony Muscarella, and Miguel Zozaya, as part of the 2018 Pixar Undergraduate Program, or PUP.


The futuristic ship was designed by Ian McQue for his book Chroma: A Book of Speedpaints. The Robot was designed by Ruslan Safarov as part of his Amusing Robots series.

Reference Imagery Copyright by Ian McQue and Ruslan Safarov


SpeedTree Assets

Get even more creative with some great vegetation from SpeedTree!
Use the supplied conversion plugins for Maya and Houdini and get a native RenderMan material network. FBX files are also included. 

SpeedTree conversion instructions:




Pixar's Undergraduate Program

Since 2008, Pixar has invited a few promising undergraduate technical artists to intern at Pixar as part of the Pixar Technical Undergraduate Program, otherwise known as "PUP," where they spend the summer learning Pixar's pipeline from people working in production, getting to know both the tools and philosophies Pixar uses to make animated feature films.


Applying to the Program

For those interested in joining the program, please visit the Pixar website and if you want to learn a little more about what it's like to be a PUP, check out this fun article on 2017 PUPs.


Pixar Terms of Use

Please watermark or credit the image with the following:
Ship concept by Ian McQue. Robot concept by Ruslan Safarov. Models by Cheyenne Chapel, Aliya Chen, Damian Kwiatkowski, Alyssa Minko, Anthony Muscarella, and Miguel Zozaya © Disney/Pixar - RenderMan "Shipshape" Art Challenge

These assets are property of Pixar. By downloading the project files you agree to the terms of use as defined in the EULA for RenderMan Models.


SpeedTree Terms of Use

Assets intended for use in RenderMan "Shipshape" art challenge only and cannot be redistributed. Please refer to the included SpeedTree EULA for limitations.

 
 
 

NEWS | RenderMan 26 is here!