The Making of a Samurai Rassoul Edji, a look development artist working on some of the biggest blockbusters, breaks down his creative look development process in RenderMan for Katana. Making of Baz Download a fantastic Katana project of production complexity as John Saleem breaks down his creative process. RenderMan Fundamentals Take your VFX, animation, and motion graphics projects to the next level, in this new series of Official RenderMan Training. Wendigo Artist Dawid Cencora breaks down his entire creative process from concept to final frame rendering with Zbrush, Mari, Katana, and RenderMan. Rivendell Fady Kadry breaks down his fantastic shading and lighting fan-art work for Rivendell using Houdini and Katana. Debugging & Optimization Learn about RenderMan sampling with simple techniques and breakdowns to facilitate troubleshooting and optimizations. Art Directing for Speed Learn to use RenderMan for Broadcast and Episodic Work Shader Writing Explore the technical side of RenderMan with this in-depth shader writing video training, which includes courses for OSL, C++, and Se Expression. Technical Deep Dive Explore the technical side of RenderMan with this in-depth video training, which includes courses for Integrators, Lights, and Shaders. Creating a Multiflash Lens This tutorial covers the basic principles you'll require to write your own RixProjection plug-ins, also known as Lens Shaders. The Grand Tour: Compositing Use a project to follow along and gain a deeper understanding of compositing with a RenderMan pipeline. En Español! Using Scientific Data Learn to use scientific data such as that available in refractiveindex.info in order to render physically correct materials.