Lighting
Let's play cinematographer in Solaris and learn about Pixar's lighting toolset
Let's play cinematographer in Solaris and learn about Pixar's lighting toolset
Discover Pixar-centric workflows for the fundamental concepts of light intensity and exposure.
Learn about one of the most fundamental lighting attributes for matching incandescent light color.
Physics begone! Learn how to bring more artistic control to your lighting and shadows with light normalization.
Break physics even more by controlling diffuse and specular light contributions separately.
Tired of blown out surfaces? Pixar lights can help you attenuate the intensity by distance.
Each light can be used for different effects, so let's understand their attributes
The dome or environment light is fundamental in every photorealistic render, so let's take a look at the basics.
Learn about the most popular tool in a lighters arsenal ... the Pixar Rectangular Light.
Neon and Lightsabers have one thing in common ... Cylinder Lights!
Sometimes we need to simulate a light bulb and Sphere Lights come to the rescue.
From dramatic theater lighting to barn doors and other creative light shapes ... Spot Lights are here to help.
Learn about Light Filters ... Pixar's secret ingredient to creative lighting!
Eugene Riecansky introduces the great light filter toolset in Solaris.